Turn learning into an adventure.

Turn any lesson into a game, story or escape room - in minutes, with AI.

Create a free game

No credit card required · Takes 3 minutes

An Escaply adventure roomHeart of the Trollwood
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Trusted by educators in 50+ countries

You bring the lesson. Escaply brings the adventure.

Upload the slides, text or worksheets you already use. In minutes they become a story your students solve their way through - progressing only when they truly understand.

Step 1 - Describe
What should your adventure be about?
|
Step 2 - Material
Add your sources and references
Drag in documents, links or images
apollo-11-mission.pdf3.1 MB
en.wikipedia.org/Apollo_11Link
armstrong-on-the-moon.jpg1.2 MB
Step 3 - Settings
Tailor it to your class
Grade
Select grade
Grade 3
Grade 4
Grade 5
Grade 6
Language
English
Curriculum
Common Core
Building your adventure
The first moon landing
Apollo 11, 1969
Grade 5History3 rooms

Every subject has a story waiting inside it.

Step inside the adventure - students don’t just read about a subject, they live it. Every room is a world to explore, and every answer is the key that unlocks the next clue.

Live demo - tap a clue to play
Science

A power plant is losing control

Each room reveals a new clue. To unlock the next one, students must correctly explain what’s happening - and why.

Language

An intercepted message

To decode it, every answer must be grammatically correct. One mistake and the next clue stays locked.

Math

A vault. A countdown.

The combination changes with every attempt - and only the right calculation opens it.

Not a gimmick. Built to work.

Three reasons Escaply earns its place in your classroom.

  • Active recallRetrieving knowledge is what makes it stick.
  • Narrative contextStories are remembered far longer than slides.
  • Applied problem-solvingKnowledge becomes the key that unlocks progress.
01 / 03Learning science

Not magic - method

Active recall, narrative context and applied problem-solving are among the most researched drivers of retention. Escaply is built on all three.

See the research →
  • Passive formatsSlides and videos students scroll past.
  • Quiz toolsSpeed and guessing over understanding.
  • EscaplyUnderstanding required to move forward.
02 / 03What’s different

Not just another quiz tool

Most tools reward speed and guessing. Escaply rewards understanding - students can’t move on until they’ve actually got it.

The Dormant Volcano
Class 8B · Live now
24 playing
71%Avg. understanding
Room 3Class is here
4Need help
Maya Lindqvist94%
Oscar Pereira81%
Iris Nyström58%
Leo Bauer33%
Leo is stuck on Room 2 - concept: gas solubility
03 / 03For teachers

Less work. More impact.

Upload your material - Escaply does the rest. You’ll know exactly who understood, and it takes about five minutes to set up.

Create your first adventure

What teachers say.

My students love Escaply - they get excited about the competitive element of solving the questions to get out of the rooms!
Johannes Persson
Johannes PerssonSwedish, English, Math · Sweden
By engaging in an escape room, students practice critical thinking, communication and collaboration in a dynamic environment.
Brittany Holmes
Brittany HolmesMath & Science · USA
I can see that the students are putting in the effort to complete the tasks. Since the games are timed, many want to place well and show how quick and skilled they are.
SD
Sigyn DannemannScience & Technology · Sweden

Common questions

What is Escaply?

Escaply is a platform that helps teachers create interactive learning experiences - games, escape rooms, stories and challenges - from their own material, with AI.

What is a digital escape room?

A digital escape room is an interactive learning game where students solve subject-related challenges to progress through a story. Unlike physical escape rooms, students play on any device - no special equipment needed.

What is gamified learning?

Gamified learning uses game elements - challenges, progression, rewards and storytelling - to make educational content more engaging. Research consistently shows it increases motivation, participation and knowledge retention.

How can I increase student engagement?

Active learning formats - where students solve problems, make decisions and progress through challenges - consistently outperform passive instruction. Escaply turns any lesson into an active experience students want to complete.

Do I need design or technical skills?

None at all. Escaply is built for educators. Most teachers create their first game in under 5 minutes.

Can I use my own teaching material?

Yes. Upload a document, paste a text or enter a topic - Escaply builds the experience from your content.

Can AI generate games for me?

Yes. Escaply generates complete interactive experiences - questions, challenges, story and all - from your input.

What subjects does Escaply support?

Any subject. Teachers use Escaply for science, history, languages, social studies, math and more. Works for ages 6–18.

Is there a free version?

Yes. You can sign up and start creating for free. Premium plans unlock advanced features, analytics and school-wide tools.

Ready to make learning impossible to ignore?

Join 30,000+ teachers already creating interactive learning experiences students look forward to.

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